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More Bézier Walks in Neural Networks

The videos above were generated using the same script described in an earlier post.

The number of channels was changed from 1 to 3 to add color.

The resolution was changed to 4096×2160 (with corresponding updates to XLIM and YLIM).

The first video uses a RENDER_SEED of 338 and the second video uses 45. Unlike the video in the earlier post, these videos were generated using a GPU. A fixed seed value will have different results on CPU and GPU.

RENDER_SEED = 338
...
DEVICE = "cuda"
...
XRES = 4096
YRES = 2160
XLIM = np.array([-1.0, 1.0])
YLIM = XLIM * (float(YRES) / XRES)
...
CHANNELS = 3

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